![]() The speed change is virtually unnoticeable thanks to the game’s already frantic pace, but every millisecond counts since Team Sonic Racing isn’t impervious to the genre’s dreadful rubber band AI feature. "The addition of Team Adventure mode will offer something of value to Sonic enthusiasts looking for a narrative, but the story itself was mundane window dressing for me."Ī familiar collection of jumps, boost pads, and item boxes are complimented by rings to collect that improve your top speed. An assortment of obstacles such as rolling blocks, saws, clock hands, and crabs makes each location feel unique and begs for you to learn their movement patterns to improve navigation times on courses. From simple, straightforward courses with easy to understand layouts to courses that require pinpoint drifts around tight turns and perfect memory of its geography, I didn’t find a single course in Team Sonic Racing that I didn’t like. The courses are all spectacular both aesthetically and mechanically. It’s a short-lived but endlessly helpful option that helped me recapture first place or make up for lost time due to obstacle damage. #Team sonic racing switch review full#All of these actions fill up a meter that allows for a full team ultimate ability that grants a generous speed boost and invincibility for barreling through your opposition. You can drift off teammates for slingshot moves that send you zooming by, give them a helpful boost by driving past them after they’ve crashed, or trade each other various item pickups in times of need. Working together isn’t just a gimmick either – it’s often paramount to winning races. Rather than a player going up against 11 other racers, teams are broken into 4 trios. While normal races can be sought out if one should wish, the game highlights its team races in every way. Unlike your average kart racer, Team Sonic Racing continues to extend its sensory stimulation through a suite of teamwork mechanics. It was at least a few hours in before I began consistently remembering to do tricks during jumps to grant myself a boost upon landing – a feature that initially seemed like too much to keep up with in the midst of flying projectiles, ever-changing course obstacles, and the already hectic sense of speed. While I don’t mean that it’s inaccessible, there is substantially more to keep up with than the kart racers of yore. But I wasn’t kidding when I said the game is complicated. The more time I spent with Team Sonic Racing the more it rewarded me, and I was improving and consistently winning in no time. But what did happen is that I had a lot of fun even when I sucked, and the game’s learning curve isn’t so steep that it alienates people like me. "Unlike your average kart racer, Team Sonic Racing continues to extend its sensory stimulation through a suite of teamwork mechanics." Digging into the game came with the concern of whether I’d be able to overcome mediocrity and begin timing my drifts perfectly, pull off epic trick jumps, and learn its team-focused intricacies to become a kart racing champion. Though I can’t speak for gamers who have played a plethora of kart racers over the last two decades, Team Sonic Racing is hands down the most content-packed and fundamentally complicated kart racer I’ve personally experienced. Sure, they’re all largely luck-based, but even the grandfather of the genre expanded on its mechanics enough to throw me off with the fairly recent Mario Kart 8, and I’ve never felt so old because of it. I grew up beating all of my friends at Mario Kart 64, but the genre has evolved significantly since then, erasing the days of simplistic item box pickups and winning by just managing not to fall off a course. I’m not going to lie to anyone and tell them I’ve been good at any modern kart racers. ![]()
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